Our history
Praenaris began as a group of students in late 2020 got together to create their first videogame, originally entitled Project Circenses. This project would grow into The Silent Swan, the company’s first large videogame, released to critical acclaim in November 2023.
On the way there, Arima Lodge was born, a free-to-play game for PC, released on itchio in September 2022, and reworked and released on Steam in late 2024.
Right around the same time in late 2022, Project Umbra began development. The project, whose official title is Embers of the Evening, was a first-person psychological horror videogame cancelled in mid-2024.
Currently, the team is working in the Nemo series of projects. The first of those projects, an illustrated short story entitled Chasing the Sun, released for free in late 2025.
Our ship, the Praenaris
The name of our company and ship, the Praenaris, comes from the words “praenatare”, to sail or swim in Latin, and “Polaris”, the northern star. We imagine our everyday work and effort to be similar that of an icebreaker sailing across the arctic oceans in search of the northern star. The star, in turn, represents our desire and willingness to be a part of the modern technological era creating lasting works in both videogames and software.
Thus, the Praenaris, both in name and concept, embodies our commitment to face the odds, sail across the storms, and open up a path there where there is seemingly none.
Although I’m a writer at heart, I’ve found myself in charge of Praenaris and at the head of the projects we create. My goal is to balance the pragmatism of survivors with the ambitions of dreamers as I captain the Praenaris across the stormy seas of the videogame and software industry.
I’m Andoni, a Spanish artist specialized in environmental art. I have been working as the principal concept artist of Praenaris for over three years, bringing to life all sorts of characters, environments, and props, as well as leading our games into a unified artistic vision. I’m very passionate about huge natural landscapes, and spend most of my free time to create my own.
Hi! I’m Tabernero, programming lover, videogame aficionado and dragon worshipper. You’ll probably find me working but I’m willing to be dragged into anything that includes either gaming or talking about it.